Animation Breakdown and Work Hours.
(0:01) Star Trek: Resurgence shots:
Key frame character animation, vehicle animation and prop animation for use in Unreal.
(0:36) Swordsman Acrobatics:
Key frame animation, 8 hours with Maya.
(0:40) Ahsoka Stand Idle and Attack:
Key frame animation, 8 hours with Maya.
(0:48) Ahsoka Run Cycle:
Key frame animation, 4 hours with Maya.
(0:54) Viewmodel Animation - Rifle:
Key frame animation, 6 hours in Blender.
(1:04) Troll Jump:
Key frame animation, 17 hours with Blender.
(1:15) Wolf jump:
Key frame animation, 15 hours in Maya.
(1:23) Dialogue/Acting 1:
Key frame animation, 24 hours in Maya.
(1:38) Girl and Dog:
Key frame animation, 16 hours in Maya.
(1:48) Dialogue/Acting 2:
Key frame animation, 20 hours in Maya.